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Junk
A 2D survival game takes place in space where the
space junk gets thrown at player he has
to survive as long as he can.

Gameplay
The player has to avoid the junks that are in his way and stay alive for as long as possible and set a highscore. The gravity in this world shifts after
collecting a certain space artifact, when does the player can float around, if used correctly this can be effective maneuver tactic. Using this he can position himself in a better place.
Gameplay Programmer : Sathish Kumar K
Game Engine : Unity
Programming Language : C#
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